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Friday 24 July 2009

CSS: Halloween Mappack 2006

Title:
Halloween Mappack 2006
Type:
Mappack
Game:
Counter-Strike: Source
Download Link:
www.fpsbanana.com/maps/18363
Website Excerpt:
""A group of mappers, old and new, from forums.joe.to have come together to make a small mappack for this Halloween.The pack includes a variety of five spooky-themed maps from different people.
Maps Included:

de_nightmare by AlphaKennyOne
pet_sematary_final by Deski
de_hangcastle_s by Dr.Boo
cs_deadhouse by NIPPER
de_paranoid by HomicidalApe ,ayeyah and Mr.Blip"

A fairly old mappack but a must see if you haven't yet given some of these maps a look. I will take a brief look at each map.

de_nightmare by AlphaKennyOne

Type:
Demolition
Filesize (Uncompressed):
BSP: 21,236 KB
Nav: 825 KB
Text Document: 2 KB

A well designed map that has meshed several different map styles together and has a rather warped feel to it. I won't spoil to much as these maps tend to be more about exploring them than actually playing them but this map has still found it's way onto my server's map rotation. The map has several well hidden secrets that the more acute player may discover though if you have access to admin powers you should have no trouble finding the secrets with a little noclipping around though I must admit it wasn't me that discovered the secrets even after some extensive noclipping but the fellow admin of the server who has a rather large fondness of secrets and admin rooms who made the discovery and passed it onto me. The map is well designed and runs smoothly on my server. I have not noticed any map-related issues with any other players on the server.

Gameplay
The actual gameplay of the map seems reasonably solid. Players will not only have to deal with the enemy players but will also have to avoid a plethora of traps that could prove a fatal end to any unsuspecting player. The bombsites are a fair distance apart and mean that the CT team would have to split immediately to secure both bomb sites before the terrorists have a chance for an easy plant. There is a distinct lack of cover in both bombsites so tactical players will have to focus on defending entry routes to the bombsite.

Layout
The map can be quite confusing in the way that the environments quickly change and the players will find themselves rather disorientated when rushing through the map. The map makes use of portals which move the players to new areas which reduces lag and allows for better movement through areas.

Visuals
The map blends a variety of designs such as a graveyard leading into a combine reactor style room. There is a seemingly abandoned apartment, a strange tornado and more. The best way to fully understand this map is to load it up in CSS and have a little explore. There are plenty of small interesting details to keep an exploring player happy.

Map Score
8/10

pet_sematary_final by Deski

Type:
TBC
Filesize (Uncompressed)
BSP: 2,221 KB
Nav: 235 KB

TBC

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